Void Savant (Archetype)

Oftentimes referred to as 'Void Assassins', the void savant peddles in a mighty power only a handful would consider to be worth the price; that of the void itself. Void magic is self destructive, poorly understood, and challenging to control. Yet to some that's all part of the thrill, and the ability to warp through space at the snap of a finger is difficult to match.

Void Savant Dedication (Feat 2)
Prerequisites: Dexterity 13, Intelligence 13

You have stared into the void, and beheld it staring back. Your trips though the void are confusing, but enlightening, and you have learned to make such moves at will. You gain the Void Warp action. Void warp and many other Void Savant skills cause Void Corruption. A status unique to the void savant. Your void corruption rank begins at 0, and increases by 1 whenever you use a skill with the [Void Corruption] tag. Every time you increase your void corruption rank you must roll 1d10. If the number rolled is equal to or less than your current void corruption rank, your maximum hit points are reduced by an amount equal to double your character level by the void's toll.

Your Void Corruption rank is reset to zero when you rest, and your maximum hit points are restored to normal at the same time. If your void corruption rank reaches 10, you take the void corruption damage at the end of each of your turns. Hitting zero hit points this way will render you comatose for at least 24 hours, and you are very likely to die without outside aid.

Void Warp
One Action [Void Assassin] [Manipulate] [Void Corruption]

You fling yourself recklessly through the void to arrive at a nearby point on the material world. Allowing you to teleport to a point you can see up to 10 feet away, plus an additional 5 feet per point of your intelligence modifier.

Voidgate (Feat 4)
Prerequisites: Void Savant Dedication

You can keep the tear of reality you create open for a short time after you warp. When you use the void warp action, you can take an additional rank of Void Corruption in order to create a voidgate between your point of origin, and your destination point. The voidgate lasts for thirty seconds (5 rounds) and either voidgate may be entered by any medium or smaller creature in order to teleport to it's counterpart. A creature that teleports through the voidgate takes 1d6 unresistable chaos damage.

Black Elixir (Feat 4)
Prerequisites: Void Savant Dedication

The void has mysterious qualities that continue to surprise. You have learned to wrap a special type of void energy that can accelerate healing around a creature. You gain a Focus Pool of one focus point. If you already had a focus pool, it's cap is increased by one point. You can refocus by gazing into the void via a small, harmless portal. Additionally, you learn the focus spell: Black Elixir